Feeling Like Randolph Carter

on Feb 20, 2012 | in Reflections | 0 comments

I still haven’t made an official announcement about Reflections mod, but I can start blogging about it, as I like to share my game development experience.

Reflections’ story will take place in Gemlik, Turkey. Gemlik is an harbor city, which is 14 miles away from my hometown. I’m writing my full script, which will include another different way of storytelling, and again I’ll use real locations and history as I did in White Night.

However, I’ve run into a problem where I would use Gemlik’s real history for my script. The sources on the net are not reliable, and worse, they are variable. And I thought… “Since I’m still in college, which has one of the best and biggest libraries in Turkey, why no go check it?” And that’s how all started.

I used the online search function of our library to see if there is anything I can use, anything at all. I felt lucky because there was a book about Gemlik’s history and geography. After class, I went to the library to see this book with Call Number DS51.G465 O75 1947.

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Reflections

on Feb 8, 2012 | in Reflections | 0 comments

They say, when people die, if there is something to tie them to this world, a reflection of their soul will stay here. If the reason to tie them to this world is strong enough, these reflections can materialize…

Reflections

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White Night: Piano Melody Improvisation

on Jan 23, 2012 | in White Night | 0 comments

When people start to make fan creations, then you can believe you’ve made such a wonderful job…
The piano puzzle in White Night surely caused so much pain to the players, and I really wanted to reward old Silent Hill and Resident Evil players. Now that I’ve seen an improvised version of the piano puzzle melody, I can finally die in peace.

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