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aboutButton
- Variable in class presentation.
MainPanel
Opens
AboutPanel
AboutPanel
- Class in
presentation
AboutPanel(ScreenManager, SaveManager, SoundManager, HighScoreManager, JPanel, CardLayout)
- Constructor for class presentation.
AboutPanel
aboutPanel
- Variable in class presentation.
MainPanel
Panel that shows about information.
addBackButton()
- Method in class presentation.
MainPanel
Overridden method to not add a back button to main menu, which would be quite pointless.
addBackButton()
- Method in class presentation.
PangPanel
Adds a button to traverse back to main menu
addBalloon()
- Method in class logic.
GameEngine
Since one level's state depends on number of balloons every time we add a new balloon, we need to hold the exact number of balloons in the list.
addEntity(GameEntity)
- Method in class logic.
GameEngine
In this method we add new entity (like bonus or sting) to our GameEntity list.
addLives(int)
- Method in class data.
Player
When player gets a life bonus his/her life will be increased.
addNotify()
- Method in class logic.
ScreenManager
addSave(int)
- Method in class logic.
SaveManager
Adds a new unlocked level.
addScore(int)
- Method in class data.
Player
Adds score to player.
addScore(int, String)
- Method in class logic.
HighScoreManager
audioInputStream
- Variable in class logic.
SoundManager
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